E

Electronic Arts

Software Engineer

Interview Date

March 1, 2024

Result

No Response

Difficulty

Easy to Medium

Rounds

Not Specified (General process description, not round-by-round for this candidate)

Drive Type

Full-Time

Topics asked

ArraysStringsDynamic ProgrammingTechnical FundamentalsBehavioral

Detailed experience

Role: Software Engineer

College: Not Specified

Interview Date: March 1, 2024

Interview Type: Full-Time

Result: No Response

Difficulty: Easy to Medium

Rounds: Not Specified (General process description, not round-by-round for this candidate)

Topics Asked: Arrays, Strings, Dynamic Programming, Technical Fundamentals, Behavioral

Experience:

This candidate described their interview process at EA as "the most positive and stress-free experience" they'd ever had. The engineers and directors were "incredibly friendly and helpful," and the recruiter kept the candidate well-informed throughout the process, managing expectations. The overall treatment was fair and respectful.

While specific rounds for this candidate were not detailed, general EA Software Engineer interview questions mentioned on the platform include:

  • Relative Ranks (Easy): Given an array of scores, assign medals (Gold, Silver, Bronze) to the top three scores and rank numbers to the rest. Return the rank list as an array of strings. (Topics: Arrays)
  • Is Subsequence (Easy): Determine if one string is a subsequence of another. That is, check if you can form the first string by deleting characters from the second string without changing the order of the remaining characters. (Topics: Strings, Two Pointers, Dynamic Programming)
  • Wiggle Subsequence (Medium): Find the length of the longest subsequence within a given sequence such that the differences between adjacent numbers alternate between positive and negative.

Tips and Suggestions:
The advice given was to "Prepare well and be relaxed; you will be fine."

Posted on - 12 Nov 2025
ELECTRONIC ARTS Interview Experience - Software Engineer | OAHelper