P

Playsimple Games

Software Engineering Intern

Interview Date

March 25, 2024

Result

Rejected

Difficulty

Rounds

4 rounds

Drive Type

Internship

Topics asked

AlgorithmsOperating SystemsDBMSData StructuresDynamic ProgrammingBinary SearchJavaScript

Detailed experience

Role: Software Engineering Intern

College: Not Specified

Interview Date: March 25, 2024

Interview Type: Internship

Result: Rejected

Difficulty: Not Specified

Rounds: 4 rounds

Topics Asked: Algorithms, Operating Systems, DBMS, Data Structures, Dynamic Programming, Binary Search, JavaScript

Experience:

This interview experience for a Software Engineering Intern role at PlaySimple Games involved multiple rounds conducted on the same day. Initially, around 200 candidates were shortlisted based on 10th, 12th, and CGPA scores.

Round 1: Technical Round (Online Assessment)
This round included 15 MCQs from Algorithms, Operating Systems, and DBMS, as well as three coding questions. The coding questions were: "Valid Parentheses" (LeetCode), "Coin Change II" (LeetCode), and another DP + Binary Search problem that the candidate couldn't recall exactly.

Round 2: Technical Interview 1
In this interview, the candidate was asked to discuss the optimal approach for Problem number 1 from the technical round (Valid Parentheses). Other questions included finding the floor value of a number's square root and "Longest Increasing Subsequence" (LeetCode) with both recursive and tabulation approaches. Since the candidate's resume was JavaScript-based, they were also asked two JavaScript-specific questions: "What is an event loop?" and "What is callback hell?".

The candidate was rejected after this first technical interview, despite feeling their interview went smoothly.

Round 3 & 4: Technical Interview 2 & HR Round
These rounds were not experienced by the candidate as they were rejected earlier in the process.

Posted on - 13 Nov 2025
PlaySimple Games Interview Experience - Software Engineering Intern | OAHelper